FPS mouse sensitivity converter
Convert your aim between games without guessing.
Move your CS2, Valorant, Apex, Overwatch, Fortnite, PUBG, or Rainbow Six Siege sensitivity into another game using eDPI, cm/360, inches/360, and yaw-based conversion. The scenario pages below send you back to the converter with practical starter settings already filled in.
What this means
Your result will appear here as soon as the converter has valid inputs.
A cleaner way to keep your muscle memory.
Raw sensitivity numbers do not transfer cleanly between FPS games because each game can use a different yaw value. This converter normalizes your settings around physical mouse travel, so you can move between tactical shooters, hero shooters, battle royale games, and arena shooters with less trial and error.
Yaw-based conversion
The calculator converts through degrees-per-count instead of just matching eDPI, which is more useful across different games.
DPI and eDPI calculator
See your source eDPI, target eDPI, cm/360, and inches/360 in one place while changing DPI or sensitivity.
Popular FPS games
Includes CS2, Valorant, Apex Legends, Overwatch 2, Fortnite, Rainbow Six Siege, PUBG, The Finals, Marvel Rivals, and more.
Game-to-game sensitivity scenarios people actually search for.
Most players are not looking for a generic formula. They are trying to answer a very specific question, like moving from Valorant to CS2 or from Apex to Valorant. These pages explain the switch, flag the usual caveats, and open the converter with a realistic example already loaded.
Tactical shooters
Valorant to CS2 sensitivity converter
Start with a practical Valorant-to-CS2 example, keep the same DPI, and fine tune around cm/360 instead of raw sensitivity numbers.
- Uses a common 800 DPI example
- Best for hipfire baseline matching
- Includes AWP and scoped feel caveats
Tactical shooters
CS2 to Valorant sensitivity converter
Use a CS2 baseline when switching into Valorant, then verify slower tactical aim, scoped feel, and your own comfort in the range.
- Uses a common 800 DPI example
- Useful for matching a CS-style cm/360
- Calls out ADS and zoom differences
Battle royale to tac FPS
Apex to Valorant sensitivity converter
Bring over an Apex starting point, then slow down enough for first-bullet precision in a much less forgiving tactical shooter.
- Good when your aim feels too fast in Valorant
- Highlights different game pace and FOV feel
- Includes a quick adjustment checklist
Troubleshooting
Why converted sensitivity still feels different
Understand why matching cm/360 is only the beginning when FOV, scoped multipliers, mouse acceleration, and game pacing change the feel.
- Explains the most common mismatch causes
- Useful after any game switch
- Pairs well with a baseline preset
What to check after any conversion.
A converted value is a starting point, not a promise. If the result looks right on paper but still feels strange in game, these are the first places to look.
Field of view
Even with matching cm/360, a different default FOV can make the same physical movement feel faster or slower.
Scoped and ADS settings
Hipfire conversion does not automatically solve sniper scope, ADS zoom, or monitor-distance matching preferences.
Input settings
Raw input, mouse acceleration, polling rate, and Windows pointer settings can change the result far more than tiny sensitivity decimals.
Game pace and target style
Apex tracking, Valorant crosshair placement, and CS2 micro-corrections reward different habits even when the math matches.
Supported games
Use this as a CS2 sensitivity converter, Valorant sensitivity converter, Apex sensitivity converter, Overwatch sensitivity converter, Fortnite sensitivity converter, or general cm/360 calculator.
FAQ
Is eDPI enough to convert between games?
Not always. eDPI is useful inside one game, but different games can use different yaw values. Matching cm/360 is usually a better starting point across games.
What is a good cm/360 for FPS games?
There is no universal best value. Tactical shooter players often prefer slower settings, while fast arena or hero shooters may feel better with faster turns.
Why does the converted sensitivity feel slightly different?
Field of view, scoped multipliers, acceleration settings, input latency, and game-specific camera behavior can all change the feel even when cm/360 matches.
Can I use a different DPI in the target game?
Yes. Uncheck the same-DPI option or edit Target DPI. The converter will keep the same 360 distance while recalculating the in-game sensitivity.
Does this store my settings?
No. The calculator runs in your browser and does not store your sensitivity, DPI, or game choices.
Are the game names official endorsements?
No. Game names are used only to identify conversion targets. This site is independent and not affiliated with any game publisher.